I finished the makeover for my first wood necklace and now moving on to a new design.
All the textures are the same from the older necklace except now added depth with shadows and lighting. Bringing out the wicker was a challenge but I'm content with the outcome for now.
There are no sculpties in this necklace; all are tortured Second Life prims. I'm still getting acquainted with ZBrush. Applying new texture tricks to old work is kind of fun.
All the textures are the same from the older necklace except now added depth with shadows and lighting. Bringing out the wicker was a challenge but I'm content with the outcome for now.
There are no sculpties in this necklace; all are tortured Second Life prims. I'm still getting acquainted with ZBrush. Applying new texture tricks to old work is kind of fun.
Just posting my progress. :)
Ciao!
1 comment:
Yeah! For the "no sculpties inside" thing. I wished, SL jewelers would more often show their sophistication and decide to torture the good old prims instead of just taking an easy third party sculpty/sculpt map. Even for things like tiny cylinders etc.
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